Killbox, A Game About Drone Warfare
Computer Game, Interactive Installation, 2015-16
“Killbox” is an interactive installation and downloadable computer game that critically explores the nature of drone warfare, its complexities and consequences. The work is an international collaboration between artist/activist, Joseph DeLappe and the Biome Collective, including artists and game developers, Malath Abbas, Tom Demajo and Albert Elwin. In 2016 "Killbox" was nominated as "Best Computer Game" for a Scottish BAFTA (British Academy of Film and Television Arts). Killbox has been shown at numerous festivals and exhibitions, including: Indiecade 2016; NEoN 2016; Karachi Art Summit 2017; The Sonoma Valley Museum of Art 2017; Amaze Berlin 2016; UCLA Game Art Festival 2015 among others.
Project website and free game downloads: http://www.killbox.info https://biomecollective.itch.io/killbox
http://store.steampowered.com/app/652480/agecheck
Killbox was made possible by the generous support of Creative Scotland; NEoN Digital Arts, Dundee, Scotland; Turbulence.org/New Radio and Peforming Arts, NYC, USA; The Phoenix, Leicester, UK; and The Cutting Room, UK.